Wow, what a
ride it has been. At the beginning of this assignment I found myself lost and
very afraid that I wouldn't be able to complete it. I had nightmares of my lack
of technology skills ending my dream of becoming a teacher. Four weeks later
and how my feelings toward design challenges has changed.
Whilst
working through the four steps of the design cycle, I have found myself being
creative with design and using various technological devices and programs.
Technology I would have never believed I could use, let alone use well. From
this journey I have taken away many ideas and lessons that I will implement in
my own classroom.
I have
learnt that design challenges are a creative way of teaching design
technologies. Children are given the chance to identify needs in their own
world and create imaginative solutions. I feel that I will use the design cycle
in the classroom as it easily shows students the four steps and what is
entailed in each step. I also personally like the design cycle as it supports
students in understanding that it’s acceptable to make mistakes and have to go
back and forth between areas of the design cycle to create the most appropriate
solution or product. I will use design challenges in my design technologies
strand because it encourages students to ‘think outside the box’, a skill I
feel is needed for modern learners.
When
stepping through each area of the design cycle I found my thinking changed and
became more creative and technical. I also found that with each stage the work
load become less. I put both these observations down to the previous amounts of
work done in each prior stage. For example creating the prototype was quite
easy as I had done all the previous planning which had stemmed from the
investigation stage. When completing each step of the design cycle I felt a
great sense of accomplishment and I feel this would be very beneficial for
students.
When
completing the design challenge I found myself acknowledging two personal
weaknesses. The first being using the different technologies such as the blog
and wiki. I had never had any previous experience with these sites and at first
the idea of navigating them seemed very daunting. Though throughout the process
and with guidance from Heather and my peers, I found myself using them quiet
efficiently. I have really enjoyed using both the wiki and blog and can see
myself using them with my students. For younger grades possibly in group
learning situations and for older students as personal journals for their
learning experiences.
The second
weakness I had to address was my sometimes limited ability to partake in
innovative thinking. I’m not the most creative person and at times I felt
myself pushed to ‘think outside of the box’. I found researching products that
already existed really helped with getting the mind going. I can also see how
this would challenge some students and that if I was doing a design challenge
in class that some students may need a little bit extra motivation or ideation
stimulus.
Whilst
completing the design challenge I found clear links to Lewis’s (see blog post re: summarising key ideas) reading on
creativity (2008). I understand how design challenges can foster this in
children. From fact the challenges may be determined by criteria; however the outcome or
solutions can be very varied and creative.
I understand
fully why participating first hand in a design challenge will help when
teaching our students the design technologies strand. I as a teacher was able
to experience and work with the design process and cycle first hand, giving me
an idea at what my students will go through when they complete their own
challenges. I can know also understand the benefits and challenges that my
students may experience as I have experience my own personal journey.
The peer
feedback process was both challenging and rewarding. I was really lucky to work
with some very accomplished ladies who had brilliant ideas and presented this
ideas professionally using the wiki. I enjoyed reading everyone’s ideas, and
felt that by working alongside these ladies helped my own journey as well. I
did find it hard to be critical in this feedback process as my teammates work
was at a very high standard. I felt that my own feedback I received made me
alter a few elements of the challenge. I found the use of the wiki supported
the feedback process as it may it easy to access my team mate’s work.
Overall I
have thoroughly enjoyed the design cycle journey and have already began to
mind-map ideas that I may hopefully put into place for my own students to
support the design technology curriculum.